Tuesday, October 16, 2012
Update - 10/16
We have fixed the problems with the markers in IQ. The rig has been updated, as has the mesh by adding more segmentation, to avoid pieces disconnecting from the mesh. The scene has been built with lighting and materials have been experimented with, although some tweaking will likely still be needed. Below is a render test with the new scene, lighting, the robot mesh, camera moves and mocap data for shot001. This is rendered out in Mental Ray and HD720, but in draft quality and only every 20 frames to shorten render time, as this is just a test to have a better idea of how to turn our shots into a working animatic (as well as test lighting, materials, and reflections in action).
Problems: There are still a few problems with the rig and model that, while changed, were not changed in time to render out a playblast in time so I could put together an animatic. Now that the problem is fixed, we should be able to finish the animatic next week.
Note: The video will be updated to the blog when it becomes available on Vimeo. In the meantime, I can show the render from the video file in class.
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